Introduction
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EmulationStation is the official graphical frontend of the RetroPie project.
EmulationStation is not an emulator, rather it is a polished game launcher that includes:
It lets you play PS1 games at improved resolution, in true widescreen, and best of all it fixes that horrible texture wobble that always plagued PS1 games. Other emulators don't do that, except for PCSX-R PGXP, which has input lag for me. Open the Retroarch menu-Quick Links- Online Updater-Cheats- Load file-Sony Playstation-Xenogears (which will be there now) and turn my cheats on then select apply changes back out to resume and play Its important to note when you enter the code into the file that your cheat code will have a space and the plus sign is used there.
- Controller and keyboard support
- Custom themes
- Scraper for box art and game metadata
ES was originally developed by Aloshi (code) and Nils Bonenberger (UI) but, since they have moved on to other projects, the RetroPie project keeps its own fork. That fork has made some improvements like video support, faster load times, favourites, and controller integration among others. Any reference for versions in this doc is related to the RetroPie's fork.
Enabling Favorites, All Games, and Last Played systems
Since ES version 2.4.0 you can create a list of your favorite games. You can also have a list of all games, and your last played games. These lists are all optional and in the example below we'll see how to enable them.
Note: In order to use this feature, the theme you're using MUST support it.
- press
Start
to access the ES main menu and then select 'GAME COLLECTIONS SETTINGS'.
- Next, select the first option: 'AUTOMATIC GAME COLLECTIONS'.
- And then mark those you want to enable.
- After marking those you want, go back to the default ES user interface. Note that now you have more systems, like in the example below:
Adding games to Favorites
It's pretty simple: just move to the game you want to add and press the button you set to be Y
. Pressing Y
when the cursor is on a game already present in the Favorites, removes it from the list.
Custom collections
Since ES version 2.6.0 you can create a custom list of games. You can group games by any category you want. Examples: shoot'em ups, beat'em ups, Street Fighter, RPGs, Batman, TMNT, Mega Man or any other category you can think.
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If the name of the collection you're creating matches an unused theme folder, it will be shown in the main carousel as a new system entry. If there's no matching theme folder for the name you selected, it will be grouped under a new 'Collections' carousel system entry.
In the example below we'll create a custom collection to group Mega Man games. Note: You can either choose to create a collection based on an unused theme folder, or if creating from scratch you'll need a keyboard to type the name of your custom collection.
press
Start
to access the ES main menu and then select 'GAME COLLECTIONS SETTINGS'.Select the option 'CREATE NEW CUSTOM COLLECTION'.
- An input box will be shown. Type the name of your custom collection.
- After typing the name and pressing OK, you're now in a mode where the button you set to be
Y
adds a game to the collection. Look the message on top of the image below. (Note: while in this mode you can't add games to your favorites).
- Move the cursor to the game you want to add to your collection and press
Y
, just like you do to add/remove a game to Favorites. After adding a game you'll see a message on the top of screen, like in the image below.
- After adding the games you want in your collection, you can finish editing the collection by either:a) going to any game list, pressing
Select
and selecting 'FINISH EDITING 'YOUR CUSTOM' COLLECTION', orb) going to 'GAME COLLECTIONS SETTINGS' menu and then select 'FINISH EDITING 'YOUR CUSTOM' COLLECTION'.
- Now go to the 'collections system' and you'll see your custom collection.
- Once you 'FINISH EDITING 'YOUR CUSTOM' COLLECTION', the
Y
button recover the behavior of adding/removing games to the favorites list. If you want to put ES on 'editing custom collection mode' again, go the custom collection game list, pressSelect
and then choose 'ADD/REMOVE GAMES TO THIS GAME COLLECTION'.
Editing ES Configs
ES uses xml files for its database and caches them on loading and exit, so any edits to the configuration files will need to be changed when ES is closed.
Because of the way the RetroPie-Setup script works custom configurations will need to be copied and edited in specific places, otherwise your custom edits would be overwritten anytime a system was updated from the RetroPie setup script.
Note that any configs in ~/.emulationstation/
are symlinked to /opt/retropie/configs/all/emulationstation/
which means both paths will work.
Configuration Files
There are different configuration files for the different aspects of EmulationStation:
Systems
es_systems.cfg
defines the systems that show up in ES. The RetroPie-Setup script will automatically generate this config file alphabetically when you install any new systems. ES will check two places for an es_systems.cfg file, in the following order, stopping after it finds one that works:
~/.emulationstation/es_systems.cfg
/etc/emulationstation/es_systems.cfg
Example config:
More information HERE
es_systems.cfg edits
Custom es_systems.cfg should be in ~/.emulationstation/es_systems.cfg
copy es_systems.cfg
from /etc/emulationstation
to ~/.emulationstation
Note that anytime you add a new system from the RetroPie-Setup Script you will need to manually copy over the new system to the new location in order to keep parity.
platforms.cfg edits
Retropie uses a file called platforms.cfg
to generate the system configurations for es_systems.cfg
you can create a custom platforms.cfg to override the default system for regional variants such as the Sega Genesis instead of Megadrive, Turbografx instead of PC-Engine, and the Magnavox Odyssey instead of the Videopac.
Create a platforms.cfg
in
name, extensions, platform (used by es for scraping), and the theme can be overriden, see HERE for the default platforms.cfg
The following is an example of a custom platforms.cfg
Note that with any custom platforms.cfg you create you'll need to update all systems from the setup script to generate a new es_systems.cfg with your changes.
Controller Configs
After configuring your controller in ES, your controller configurations will be saved to
es_input.cfg edits
RetroPie uses custom generation scripts that will generate controller configurations for many emulators through the initial ES controller configuration, so if you remove or make any edits to this configuration you need to regenerate that hook
Retropie Setup Script >> Manage Packages >> Manage Core Packages >> EmulationStation >> Configuration / Options >> Clear / Reset EmulationStation Input Configuration
Scraper
There are several scrapers available in RetroPie: the built in EmulationStation scraper, Steven Selph's scraper
and Lars Muldjord's Skyscraper
. More information HERE. Big game hunter 2016 cheats.
The gamelist.xml
file for a system defines metadata for a system's games, such as a name, image (like a screenshot or box art), description, release date, and rating.
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ES will check three places for a gamelist.xml
in the following order, using the first one it finds:
[SYSTEM_PATH]/gamelist.xml
~/.emulationstation/gamelists/[SYSTEM_NAME]/gamelist.xml
/etc/emulationstation/gamelists/[SYSTEM_NAME]/gamelist.xml
An example gamelist.xml:
See more information HERE
gamelist.xml edits
If you use the built in ES Scraper your gamelist.xml and images folder will be in
~/.emulationstation/gamelists/[SYSTEM_NAME]/gamelist.xml
If you use another scraper (Steven Sselph's scraper
or Lars Muldjord's `Skyscraper) you can choose whether your scraped data goes in
[SYSTEM_PATH]/gamelist.xml
(the rom folder) or~/.emulationstation/gamelists/[SYSTEM_NAME]/gamelist.xml
Themes
The RetroPie community has developed many themes for ES. See Themes page HERE.
ES will check two places for a theme in the following order, using the first one it finds: Wii airplane game cheats.
~/.emulationstation/themes
/etc/emulationstation/themes
Themes installed from the RetroPie-Setup script will be installed in /etc/emulationstation/themes
See more information HERE
See here for a tutorial on Creating Your Own EmulationStation Theme
Theme edits
Custom themes should be in ~/.emulationstation/themes
if you want to make custom themes or edit an existing theme:
First make a themes directory if it doesn't exist
add your theme to the themes folder or if you are copying an existing theme to edit, we'll use carbon as an example:
Scripting
EmulationStation supports calling external scripts and executables on certain program events.
1. The scripts directory
First, create a new directory called scripts inside the config directory:
Linux (as user pi
): mkdir ~/.emulationstation/scripts
2. Event directories
Inside the scripts folder, create a new directory for the kind of event you want to script:
Name | When | Arguments (max. 2) |
---|---|---|
quit | on program quit | %quit_mode% |
reboot | on system reboot (also calls quit first) | |
shutdown | on system shutdown (also calls quit first) | |
config-changed | on the change of any configuration option | |
controls-changed | on change of the control settings (also calls config first) | |
settings-changed | on change of the regular (non-control) settings (also calls config first) | |
theme-changed | on change of theme (also calls settings-changed after) | %new_theme% %old_theme% |
game-start | before starting a game | %rom_path% %rom_name% |
game-end | after finishing a game | |
sleep | station is without user input for more than systemSleepTime | see note (*) |
wake | station returns from sleep (i.e. user input) |
(*) sleep/wake use no arguments. systemSleepTime
is usually after screenSaverTime
(both editable in Screensaver Menu). A value of 0
disables disables sleep respective screensaver.
3. Script calling
Put your executable scripts or binaries into these new directories. They will be called in alphabetic order when the event happens.
Command Line Arguments
EmulationStation has a few command line arguments that could be helpful to you for various customisation. Let's say you wanted to setup a kiosk but did not want to give access to the builtin scraper function or you didn't want the end user to be able to exit EmulationStation, you can simply edit /opt/retropie/configs/all/autostart.sh
and append the corresponding command line argument.
For example, to disable the Exit option from inside the Quit menu, edit /opt/retropie/configs/all/autostart.sh
with
To see a complete list of the supported command line arguments
Alternative Frontends
Because of the development hiatus, there has been some attention towards other front-ends. The following alternate frontends can be installed from experimental packages of the RetroPie Setup-Script but support is currently only preliminary.
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- Attract-Mode (site)
- mehstation (site)
- Pegasus (site)
RetroArch is a cross-platform collection of emulators that focuses on backwards compatibility and performance. RetroArch is also chock-full of features such as save states, cheats, netplay, rewinding, a music player and more. Press [L] + [R] + [Start] + [Select] during gameplay to open the Quick Menu; here you can access options such as save sates and screenshots.
Required Downloads
PlayStation Vita with Custom Firmware
- The VHBB requires a PS Vita running CFW such as HENkaku or h-encore
Wi-Fi or USB Connection
- You will need a Wi-Fi or USB connection to transfer the install files via FTP or USB with VitaShell
SD2Vita Adapter (Recommended)
- Greatly expand your storage options with the MicroSD to PSVita (SD2Vita) adapter
- Convert the PS Vita game slot into a MicroSD slot
- On your PS Vita, launch VitaShell and press the [Select] button to activate FTP or USB modeIn VitaShell, press [Start] and select [SELECT button] to toggle between FTP and USB mode.
- For FTP mode: enter the address displayed on your PS Vita in your PC file browser e.g.
ftp://xxx.xxx.x.x:1337
- For USB mode: connect your USB to your computer and it will function as a USB storage device
- SD2Vita: simply connect your MicroSD card to your PC and transfer the files without VitaShell
- For FTP mode: enter the address displayed on your PS Vita in your PC file browser e.g.
- On your PC file browser, go to
ux0:
and create a folder calledvpk
if it doesn't already exist - Copy
RetroArch.vpk
to theux0:/vpk/
folder on your PS Vita - When the transfer is complete, press [Circle] on your PS Vita to close FTP/USB mode
- In VitaShell, go to
ux0:
->/vpk/
then highlightRetroArch.vpk
- Press [Cross] to install it and confirm the extended permissions prompt
- After the installation, press [Select] to activate FTP/USB mode
- Go to
ux0:
->/data/
->/retroarch/
- Extract the contents of the RetroArch theme files
.zip
into the/retroarch/
folder - Close VitaShell and launch the new RetroArch bubble from your LiveArea
- Create a folder called
roms
in theux0:
directory folder - Create folders inside the
roms
folder for each of the systems you wish to emulate (e.g.gba
,snes
,sega
). - Launch RetroArch, scroll right to [Scan Directory] and press [Circle]
- Go to
ux0:
->/roms/
and select [Scan This Directory] - After all your ROMs have been added, you'll be able to find them in the RetroArch XMB menu
- Just select your ROM -> [Run] and choose the core (emulator) you wish to use
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- Game Boy Advance – VBA Next
- SNES – Snes9x 2010
- Sega – Genesis Plus GX
ux0:
-> /data/
-> /retroarch/
RetroArch features a built-in cheat engine to create cheats by editing numerical values in the game's memory. There is also a large database of preset game-specific cheat codes that can be downloaded in the app.
- In the RetroArch menu, go to the first tab [Main Menu] and scroll down to [Online Updater] -> [Update Cheats]
- Wait for the
cheats.zip
file to be downloaded and extracted - Once the cheats have been installed, run your game and press [L] +[R] + [Start] + [Select] to access the Quick Menu
- Scroll down to [Cheats] -> [Load Cheat File]
- Select the game system then select your game from the list
- Press [L] + [R] +[Start] + [Select] during gameplay to access the Quick Menu to toggle the cheats on/off
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Adrenaline
- Adrenaline unlocks the built in PSP emulator for flawless PSP and PSX gameplay and is also compatible with PSP homebrew
Moonlight
- With Moonlight, you can play Windows games and emulators that would not otherwise be possible on the PS Vita system via Remote Play
DownloadEnabler (Autoplugin)
- Download roms directly to your PS Vita using the DownloadEnabler plugin by TheOfficialFlow installed via Autoplugin
VitaStick
- Use your PS Vita as a controller for the PC version of Retroarch using the VitaStickUno plugin
VitaCheat
- If you'd like to use PS Vita cheat codes or even create your own with the cheat engine then the VitaCheat plugin is your answer
CWCheat
- The CWCheat plugin features huge collection of Action Replay codes for PSP and PSX titles in Adrenaline